/*   DHTML PNG Snowstorm! OO-style Jascript-based Snow effect   --------------------------------------------------------   Version 1.2.20041121a   Dependencies: GIF/PNG images (0 through 4.gif/png)   Code by Scott Schiller - www.schillmania.com   --------------------------------------------------------   Description:     Initializes after body onload() by default (via addEventHandler() call at bottom.)     Properties:     usePNG   ---------------   Enables PNG images if supported ("false" disables all PNG usage)     flakeTypes   ---------------   Sets the range of flake images to use (eg. a value of 5   will use images ranging from 0.png to 4.png.)     flakesMax   ---------------   Sets the maximum number of snowflakes that can exist on   the screen at any given time.      flakesMaxActive   ---------------   Sets the limit of "falling" snowflakes (ie. moving, thus   considered to be "active".)     vMax   ---------------   Defines the maximum X and Y velocities for the storm.   A range up to this value is selected at random.     flakeWidth   ---------------   The width (in pixels) of each snowflake image.     flakeHeight   ---------------   Height (pixels) of each snowflake image.      flakeBottom   ---------------   Limits the "bottom" coordinate of the snow.     snowCollect   ---------------   Enables snow to pile up (slowly) at bottom of window.   Can be very CPU/resource-intensive over time.*/var snowStorm = null;function SnowStorm() {  var s = this;  var storm = this;  this.timers = [];  this.flakes = [];  this.disabled = false;  this.terrain = [];  // User-configurable variables  // ---------------------------  var usePNG = true;  var imagePath = 'http://www.maxelman.com/snowstorm/image/snow/'; // relative path to snow images  var flakeTypes = 6;  var flakesMax = 128;  var flakesMaxActive = 64;  var vMax = 2.5;  var flakeWidth = 5;  var flakeHeight = 5;  var flakeBottom = null; // Integer for fixed bottom, 0 or null for "full-screen" snow effect  var snowCollect = true;  var showStatus = true;  // --- End of user section ---  var isIE = (navigator.appName.toLowerCase().indexOf('internet explorer')+1);  var isWin9X = (navigator.appVersion.toLowerCase().indexOf('windows 98')+1);  var isOpera = (navigator.userAgent.toLowerCase().indexOf('opera ')+1 || navigator.userAgent.toLowerCase().indexOf('opera/')+1);  if (isOpera) isIE = false; // Opera (which is sneaky, pretending to be IE by default)  var screenX = null;  var screenY = null;  var scrollY = null;  var vRndX = null;  var vRndY = null;  function rnd(n,min) {    if (isNaN(min)) min = 0;    return (Math.random()*n)+min;  }  this.randomizeWind = function() {    vRndX = plusMinus(rnd(vMax,0.2));    vRndY = rnd(vMax,0.2);    if (this.flakes) {      for (var i=0; i<this.flakes.length; i++) {        if (this.flakes[i].active) this.flakes[i].setVelocities();      }    }  }  function plusMinus(n) {    return (parseInt(rnd(2))==1?n*-1:n);  }  this.resizeHandler = function() {    if (window.innerWidth || window.innerHeight) {      screenX = window.innerWidth-(!isIE?24:2);      screenY = (flakeBottom?flakeBottom:window.innerHeight);    } else {      screenX = (document.documentElement.clientWidth||document.body.clientWidth||document.body.scrollWidth)-(!isIE?8:0);      screenY = flakeBottom?flakeBottom:(document.documentElement.clientHeight||document.body.clientHeight||document.body.scrollHeight);    }    s.scrollHandler();  }  this.scrollHandler = function() {    // "attach" snowflakes to bottom of window if no absolute bottom value was given    scrollY = (flakeBottom?0:parseInt(window.scrollY||document.documentElement.scrollTop||document.body.scrollTop));    if (isNaN(scrollY)) scrollY = 0; // Netscape 6 scroll fix    if (!flakeBottom && s.flakes) {      for (var i=0; i<s.flakes.length; i++) {        if (s.flakes[i].active == 0) s.flakes[i].stick();      }    }  }  this.freeze = function() {    // pause animation    if (!s.disabled) {      s.disabled = 1;    } else {      return false;    }    if (!isWin9X) {      clearInterval(s.timers);    } else {      for (var i=0; i<s.timers.length; i++) {        clearInterval(s.timers[i]);      }    }  }  this.resume = function() {    if (s.disabled) {       s.disabled = 0;    } else {      return false;    }    s.timerInit();  }  this.stop = function() {    this.freeze();    for (var i=0; i<this.flakes.length; i++) {      this.flakes[i].o.style.display = 'none';    }    removeEventHandler(window,'scroll',this.scrollHandler,false);    removeEventHandler(window,'resize',this.resizeHandler,false);  }  this.SnowFlake = function(parent,type,x,y) {    var s = this;    var storm = parent;    this.type = type;    this.x = x||parseInt(rnd(screenX-12));    this.y = (!isNaN(y)?y:-12);    this.vX = null;    this.vY = null;    this.vAmpTypes = [2.0,1.0,1.25,1.0,1.5,1.75]; // "amplification" for vX/vY (based on flake size/type)    this.vAmp = this.vAmpTypes[this.type];    this.active = 1;    this.o = document.createElement('img');    this.o.style.position = 'absolute';    this.o.style.width = flakeWidth+'px';    this.o.style.height = flakeHeight+'px';    this.o.style.fontSize = '1px'; // so IE keeps proper size    this.o.style.zIndex = 2;    this.o.src = imagePath+this.type+(pngHandler.supported && usePNG?'.png':'.gif');    document.body.appendChild(this.o);    if (pngHandler.supported && usePNG) pngHandler.transform(this.o);    this.refresh = function() {      this.o.style.left = this.x+'px';      this.o.style.top = this.y+'px';    }    this.stick = function() {      s.o.style.top = (screenY+scrollY-flakeHeight-storm.terrain[Math.floor(this.x)])+'px';      // called after relative left has been called    }    this.vCheck = function() {      if (this.vX>=0 && this.vX<0.2) {        this.vX = 0.2;      } else if (this.vX<0 && this.vX>-0.2) {        this.vX = -0.2;      }      if (this.vY>=0 && this.vY<0.2) {        this.vY = 0.2;      }    }    this.move = function() {      this.x += this.vX;      this.y += (this.vY*this.vAmp);      this.refresh();      if (this.vX && screenX-this.x<flakeWidth+this.vX) { // X-axis scroll check        this.x = 0;      } else if (this.vX<0 && this.x<0-flakeWidth) {        this.x = screenX-flakeWidth; // flakeWidth;      }      var yDiff = screenY+scrollY-this.y-storm.terrain[Math.floor(this.x)];      if (yDiff<flakeHeight) {        this.active = 0;        if (snowCollect) {          var height = [0.75,1.5,0.75];          for (var i=0; i<2; i++) {            storm.terrain[Math.floor(this.x)+i+2] += height[i];          }        }        this.o.style.left = ((this.x-(!isIE?flakeWidth:0))/screenX*100)+'%'; // set "relative" left (change with resize)        if (!flakeBottom) {          this.stick();        }      }    }    this.animate = function() {      // main animation loop      // move, check status, die etc.      this.move();    }    this.setVelocities = function() {      this.vX = vRndX+rnd(vMax*0.12,0.1);      this.vY = vRndY+rnd(vMax*0.12,0.1);    }    this.recycle = function() {      this.setVelocities();      this.vCheck();      this.x = parseInt(rnd(screenX-flakeWidth-1));      this.y = parseInt(rnd(640)*-1)-flakeHeight;      this.active = 1;    }    this.recycle(); // set up x/y coords etc.    this.refresh();  }  this.snow = function() {    var active = 0;    var used = 0;    var waiting = 0;    for (var i=this.flakes.length-1; i>0; i--) {      if (this.flakes[i].active == 1) {        this.flakes[i].animate();        active++;      } else if (this.flakes[i].active == 0) {        used++;      } else {        waiting++;      }    }    if (snowCollect && !waiting) { // !active && !waiting      // create another batch of snow      this.createSnow(flakesMaxActive,true);    }    if (active<flakesMaxActive) {      with (this.flakes[parseInt(rnd(this.flakes.length))]) {        if (!snowCollect && active == 0) {          recycle();        } else if (active == -1) {          active = 1;        }      }    }  }  this.createSnow = function(limit,allowInactive) {    if (showStatus) window.status = 'Creating snow...';    for (var i=0; i<limit; i++) {      this.flakes[this.flakes.length] = new this.SnowFlake(this,parseInt(rnd(flakeTypes)));      if (allowInactive || i>flakesMaxActive) this.flakes[this.flakes.length-1].active = -1;    }    if (showStatus) window.status = '';  }  this.timerInit = function() {    this.timers = (!isWin9X?setInterval("snowStorm.snow()",20):[setInterval("snowStorm.snow()",75),setInterval("snowStorm.snow()",25)]);  }  this.init = function() {    for (var i=0; i<8192; i++) {      this.terrain[i] = 0;    }    this.randomizeWind();    this.createSnow(snowCollect?flakesMaxActive:flakesMaxActive*2); // create initial batch    addEventHandler(window,'resize',this.resizeHandler,false);    addEventHandler(window,'scroll',this.scrollHandler,false);    // addEventHandler(window,'scroll',this.resume,false); // scroll does not cause window focus. (odd)    // addEventHandler(window,'blur',this.freeze,false);    // addEventHandler(window,'focus',this.resume,false);    this.timerInit();  }  this.resizeHandler(); // get screen coordinates  if (screenX && screenY && !this.disabled) {    this.init();  }}function snowStormInit() {  setTimeout("snowStorm = new SnowStorm()",500);}// Generic addEventHandler() wrapper// ---------------------------------// A generic interface for adding DOM event handlers// Version 1.2.20040404//// Code by Scott Schiller | schillmania.com//// Revision history:// ---------------------------------// v1.1.20031218: initial deploy// v1.2.20040404: added post-load event checkvar addEventHandler = null;var removeEventHandler = null;function postLoadEvent(eventType) {  // test for adding an event to the body (which has already loaded) - if so, fire immediately  return ((eventType.toLowerCase().indexOf('load')>=0) && document.body);}function addEventHandlerDOM(o,eventType,eventHandler,eventBubble) {  if (!postLoadEvent(eventType)) {    o.addEventListener(eventType,eventHandler,eventBubble);  } else {    eventHandler();  }}function removeEventHandlerDOM(o,eventType,eventHandler,eventBubble) {  o.removeEventListener(eventType,eventHandler,eventBubble);}  function addEventHandlerIE(o,eventType,eventHandler) { // IE workaround  if (!eventType.indexOf('on')+1) eventType = 'on'+eventType;  if (!postLoadEvent(eventType)) {    o.attachEvent(eventType,eventHandler); // Note addition of "on" to event type  } else {    eventHandler();  }}  function removeEventHandlerIE(o,eventType,eventHandler) {  if (!eventType.indexOf('on')+1) eventType = 'on'+eventType;  o.detachEvent(eventType,eventHandler);}function addEventHandlerOpera(o,eventType,eventHandler,eventBubble) {  if (!postLoadEvent(eventType)) {    (o==window?document:o).addEventListener(eventType,eventHandler,eventBubble);  } else {    eventHandler();  }}function removeEventHandlerOpera(o,eventType,eventHandler,eventBubble) {  (o==window?document:o).removeEventListener(eventType,eventHandler,eventBubble);}if (navigator.userAgent.toLowerCase().indexOf('opera ')+1 || navigator.userAgent.toLowerCase().indexOf('opera/')+1) {  // opera is dumb at times.  addEventHandler = addEventHandlerOpera;  removeEventHandler = removeEventHandlerOpera;} else if (document.addEventListener) { // DOM event handler method  addEventHandler = addEventHandlerDOM;  removeEventHandler = removeEventHandlerDOM;} else if (document.attachEvent) { // IE event handler method  addEventHandler = addEventHandlerIE;  removeEventHandler = removeEventHandlerIE;} else { // Neither "DOM level 2" (?) methods supported  addEventHandler = function(o,eventType,eventHandler,eventBubble) {    o['on'+eventType] = eventHandler;    // Multiple events could be added here via array etc.  }  removeEventHandler = function(o,eventType,eventHandler,eventBubble) {}}// Safari 1.0 does not support window.scroll events - apparently netscape 6.0/6.2 and mozilla 1.4 also.// Refer to events support table at http://www.quirksmode.org/js/events_compinfo.html// -- end addEventHandler definition --/*   PNGHandler: Object-Oriented Javascript-based PNG wrapper   --------------------------------------------------------   Version 1.2.20040803   Code by Scott Schiller - www.schillmania.com   --------------------------------------------------------   Description:   Provides gracefully-degrading PNG functionality where   PNG is supported natively or via filters (Damn you, IE!)   Should work with PNGs as images and DIV background images.   --------------------------------------------------------   Revision history   --------------------------------------------------------   1.2   - Added refresh() for changing PNG images under IE   - Class extension: "scale" causes PNG to scale under IE   --------------------------------------------------------   Known bugs   --------------------------------------------------------   - ie:mac doesn't support PNG background images.   - Safari doesn't support currentStyle() - can't parse BG     via CSS (ie. for a DIV with a PNG background by class)*/function PNGHandler() {  var self = this;  this.na = navigator.appName.toLowerCase();  this.nv = navigator.appVersion.toLowerCase();  this.isIE = this.na.indexOf('internet explorer')+1?1:0;  this.isWin = this.nv.indexOf('windows')+1?1:0;  this.isIEMac = (this.isIE&&!this.isWin);  this.isIEWin = (this.isIE&&this.isWin);  this.ver = this.isIE?parseFloat(this.nv.split('msie ')[1]):parseFloat(this.nv);  this.isMac = this.nv.indexOf('mac')+1?1:0;  this.isOpera = (navigator.userAgent.toLowerCase().indexOf('opera ')+1 || navigator.userAgent.toLowerCase().indexOf('opera/')+1);  if (this.isOpera) this.isIE = false; // Opera filter catch (which is sneaky, pretending to be IE by default)  this.filterID = 'DXImageTransform.Microsoft.AlphaImageLoader';  this.supported = false;  this.transform = self.doNothing;  this.filterMethod = function(o) {    // IE 5.5+ proprietary filter garbage (boo!)    // Create new element based on old one. Doesn't seem to render properly otherwise (due to filter?)    // use DOM "currentStyle" method, so rules inherited via CSS are picked up.    if (o.nodeName != 'IMG') {      var b = o.currentStyle.backgroundImage.toString(); // parse out background image URL      o.style.backgroundImage = 'none';      // Parse out background image URL from currentStyle.      var i1 = b.indexOf('url("')+5;      var newSrc = b.substr(i1,b.length-i1-2).replace('.gif','.png'); // find first instance of ") after (", chop from string      o.style.writingMode = 'lr-tb'; // Has to be applied so filter "has layout" and is displayed. Seriously. Refer to http://msdn.microsoft.com/workshop/author/filter/reference/filters/alphaimageloader.asp?frame=true      o.style.filter = "progid:"+self.filterID+"(src='"+newSrc+"',sizingMethod='"+(o.className.indexOf('scale')+1?'scale':'crop')+"')";    } else if (o.nodeName == 'IMG') {      var newSrc = o.getAttribute('src').replace('.gif','.png');      // apply filter      o.src = 'image/none.gif'; // get rid of image      o.style.filter = "progid:"+self.filterID+"(src='"+newSrc+"',sizingMethod="+(o.className.indexOf('scale')+1?'scale':'crop')+"')";      o.style.writingMode = 'lr-tb'; // Has to be applied so filter "has layout" and is displayed. Seriously. Refer to http://msdn.microsoft.com/workshop/author/filter/reference/filters/alphaimageloader.asp?frame=true    }  }  this.pngMethod = function(o) {    // Native transparency support. Easy to implement. (woo!)    bgImage = this.getBackgroundImage(o);    if (bgImage) {      // set background image, replacing .gif      o.style.backgroundImage = 'url('+bgImage.replace('.gif','.png')+')';    } else if (o.nodeName == 'IMG') {      o.src = o.src.replace('.gif','.png');    } else if (!bgImage) {      // no background image    }  }  this.getBackgroundImage = function(o) {    var b, i1; // background-related variables    var bgUrl = null;    if (o.nodeName != 'IMG' && !(this.isIE && this.isMac)) { // ie:mac PNG support broken for DIVs with PNG backgrounds      if (document.defaultView) {        if (document.defaultView.getComputedStyle) {          b = document.defaultView.getComputedStyle(o,'').getPropertyValue('background-image');          i1 = b.indexOf('url(')+4;          bgUrl = b.substr(i1,b.length-i1-1);        } else {          // no computed style          return false;        }      } else {        // no default view        return false;      }    }    return bgUrl;  }  this.doNothing = function() {}    this.supportTest = function() {    // Determine method to use.    // IE 5.5+/win32: filter    if (this.isIE && this.isWin && this.ver >= 5.5) {      // IE proprietary filter method (via DXFilter)      self.transform = self.filterMethod;    } else if (!this.isIE && this.ver < 5) {      // No PNG support or broken support      // Leave existing content as-is      self.transform = null;      return false;    } else if (!this.isIE && this.ver >= 5 || (this.isIE && this.isMac && this.ver >= 5)) { // version 5+ browser (not IE), or IE:mac 5+      self.transform = self.pngMethod;    } else {      // Presumably no PNG support. GIF used instead.      self.transform = null;      return false;    }    return true;  }  this.init = function() {    this.supported = this.supportTest();  }}function getElementsByClassName(className,oParent) {  var doc = (oParent||document);  var matches = [];  var nodes = doc.all||doc.getElementsByTagName('*');  for (var i=0; i<nodes.length; i++) {    if (nodes[i].className == className || nodes[i].className.indexOf(className)+1 || nodes[i].className.indexOf(className+' ')+1 || nodes[i].className.indexOf(' '+className)+1) {      matches[matches.length] = nodes[i];    }  }  return matches; // kids, don't play with fire. ;)}// Instantiate and initialize PNG Handlervar pngHandler = new PNGHandler();pngHandler.init();addEventHandler(window,'load',snowStormInit,false);